Explaining WH40k Warp Metaphysics

*** Warning: Spoilers and headcanon lore ahead!! ***

I don’t play Warhammer 40k on tabletop, but I LOVE the lore. Alongside Iain Banks’ Culture Series, I think 40k is one of the most brilliant and immersive depictions of the spectrum of human nature that I’ve yet encountered (check this out if you’re also a Culture fan, you can thank me later). And unlike most fantasy Universes, 40k has no limits as a narrative setting – the worst humanity has to offer is on display right next to the best; ultra high-tech civilizations, primitive tribes, and even magic can all coexist in a reasonably coherent framework. And given the galaxy-wide scale, the potential for world-building is virtually infinite. Yet, there’s only one thing that allows all of the stories in the setting to truly harmonize together – the warp.

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Why do we die?

Death sucks; it’s ugly, smelly, often physically and emotionally painful to ourselves and others, and is just an all around shitty thing we’re all forced to do.

So what’s the deal? Why does all life seem to need to die? Why haven’t any truly immortal organisms evolved by now?

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